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Post by account_disabled on Nov 17, 2017 7:53:56 GMT -5
Hello to all! I'm trying to add some sound to my little game using : var ambientWind = new BABYLON.Sound("ambientWind", "./assets/audio/wind01.mp3", this.GameKernel.scene, null, { loop: true, autoplay: false }); i'm get this error: Uncaught (in promise) TypeError: Failed to execute 'decodeAudioData' on 'AudioContext': parameter 1 is not of type 'ArrayBuffer' I already tried to fallow this : link No errors but still not audio... Then i'm tried with jQuery .ready().. nothing... I'm using BabylonJs latest preview version Any suggestions? Please help.... I didn't find the right solution from the Internet. References www.html5gamedevs.com/topic/23220-audio-issue-with-babylonsound/Corporate Animation Video
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